| Neutral 1: Shot Put | 28-? | 80 | 15 | 67 | 50 | 64 | 
            
                | Neutral 2: Ultimate Uppercut (No Charge, Ground) | 19 | 66 | 8 | 80 | 40 | 100 | 
            
                | Neutral 2: Ultimate Uppercut (No Charge, Ground, Late) | 20-21 | - | 5 | 80 | 20 | 82 | 
            
                | Neutral 2: Ultimate Uppercut (Charging) | Full Charge: 124 Frames | - | - | - | - | - | 
            
                | Neutral 2: Ultimate Uppercut (Full Charge) | 12 | 69 | 23 (+3) | 85 | 32 | 80 | 
            
                | Neutral 2: Ultimate Uppercut (Full Charge, Late) | 13-16 | - | 16 | 85 | 25 | 83 | 
            
                | Neutral 2: Ultimate Uppercut (No Charge, Air) | 19 | - | 6.4 | 80 | 40 | 100 | 
            
                | Neutral 2: Ultimate Uppercut (No Charge, Air, Late) | 20-21 | - | 4 | 80 | 20 | 66 | 
            
                | Neutral 2: Ultimate Uppercut (Full Charge, Air) | 12 | - | 16.1 (+3) | 85 | 32 | 70 | 
            
                | Neutral 2: Ultimate Uppercut (Full Charge, Air, Late) | 12 | - | 11.2 | 85 | 25 | 70 | 
            
                | Neutral 3: Exploding Side Kick | 50-52 (Super Armor 40-53) | 90 | 25 | 361 | 35 | 79 | 
            
                | Neutral 3: Exploding Side Kick (Aerial) | 50-52 (Super Armor 40-53) | - | 21.25 | 361 | 35 | 79 | 
            
                | Neutral 3: Exploding Side Kick (B-Reversed) | 58-60 (Super Armor 48-61) | 98 | 27 | 361 | 35 | 79 | 
            
                | Neutral 3: Exploding Side Kick (B-Reversed, Aerial) | 58-60 (Super Armor 48-61) | - | 22.950001 | 361 | 35 | 79 | 
            
                | Side 1: Onslaught (Inert Hitbox, Ground) | 16-35 | 74 | - | - | - | - | 
            
                | Side 1: Onslaught (Attack, Ground) | 4-17 (Rehit rate: 5) | 70 | 1.2 | 95/366 | W: 10 | 100 | 
            
                | Side 1: Onslaught (Attack, Ground) | 20-21 | - | 1.2 | 75 | W: 50 | 100 | 
            
                | Side 1: Onslaught (Final Hit, Ground) | 28-30 | - | 4 | 80 | 60 | 175 | 
            
                | Side 1: Onslaught (Inert Hitbox, Aerial) | 19-35 | - | - | 50 | 0 | 0 | 
            
                | Side 1: Onslaught (Attack, Aerial) | 4-17 (Rehit rate: 5) | 70 | 1 | 95/366 | W: 10 | 100 | 
            
                | Side 1: Onslaught (Attack, Aerial) | 20-21 | - | 1 | 60 | W: 70 | 100 | 
            
                | Side 1: Onslaught (Final Hit, Aerial) | 28-30 | - | 4 | 80 | 60 | 160 | 
            
                | Side 2: Burning Dropkick (No Charge) | 19-25 | - | 7 (+6) | 361 | 60 | 85 | 
            
                | Side 2: Burning Dropkick (No Charge, Late) | 26-53 | - | 7 | 361 | 50 | 78 | 
            
                | Side 2: Burning Dropkick (Full Charge) | 63-69 | - | 7 (+6) | 361 | 50 | 78 | 
            
                | Side 2: Burning Dropkick (Full Charge, Late) | 70-97 | - | 7 | 361 | 50 | 78 | 
            
                | Side 3: Headache Maker | 18-19 | - | 13/10/13 | 45/270/45 | 30 | 120/100/120 | 
            
                | Side 3: Headache Maker (Late) | 20-26 | - | 9 | 45 | 30 | 110 | 
            
                | Side 3: Headache Maker (Landing) | 1-2 | 39 | 4 | 361 | 60 | 100 | 
            
                | Up 1: Soaring Axe Kick | 16- | - | ? | ? | ? | ? | 
            
                | Up 1: Soaring Axe Kick (Fall) | 52- | - | ? | ? | ? | ? | 
            
                | Up 1: Soaring Axe Kick (Landing) | 2-3 | 41 | 4 | 45 | 45 | 170 | 
            
                | Up 2: Helicopter Kick (Ground, Hit 1) | 8 | - | 3 | 75 | W: 70 | 100 | 
            
                | Up 2: Helicopter Kick (Aerial, Hit 1) | 8 | - | ? | ? | ? | ? | 
            
                | Up 2: Helicopter Kick (Hits 2-5) | 15-, 20-, 26-, 31- | - | ? | ? | ? | ? | 
            
                | Up 2: Helicopter Kick (Ground, Hit 6) | 36-37 | - | 6 | 55 | 60 | 155 | 
            
                | Up 2: Helicopter Kick (Aerial, Hit 6) | 36-37 | - | 6 | 43 | 60 | 150 | 
            
                | Up 3: Piston Punch (Hit 1) | 4-5 | - | 3 | 110 | W: 150/30 | 100 | 
            
                | Up 3: Piston Punch (Hits 2-3) | 7-8, 10-11 | - | 1 | 366/110 | W: 120 | 100 | 
            
                | Up 3: Piston Punch (Hits 4-7) | 13-14, 16-17, 19-20, 22-23 | - | 1 | 366/95 | W: 150 | 100 | 
            
                | Up 3: Piston Punch (Hit 8) | 25-26 | - | 2 | 89 | 74 | 180 | 
            
                | Down 1: Head-On Assault (Hit 1) | 8 (Ground Only) | 59 | 4 | 0 | 53/43 | 10 | 
            
                | Down 1: Head-On Assault (Falling) | 28- | - | 8 | 270/361 | 25/30 | 120/50 | 
            
                | Down 1: Head-On Assault (Landing) | 1 | - | 8 | 361/60 | 50/40 | 110/113 | 
            
                | Down 2: Feint Jump | - | 32 | - | - | - | - | 
            
                | Down 2: Feint Jump (Attack) | 12-25 | 38 | 10 (+5) | 35/60 | 35 | 100 | 
            
                | Down 3: Foot Flurry (Ground, Hits 1-7) | 16, 19, 22, 25, 28, 31, 34, 37 | 88 | 1 | 12/12/10 | W: 70/120/50 | 100 | 
            
                | Down 3: Foot Flurry (Ground, Hit 8) | 40 | - | 6 | 55 | 50 | 150 | 
            
                | Down 3: Foot Flurry (Aerial, Hits 1-6) | 16, 19, 22, 25, 28, 31, 34 | 88 | 1 | 130/230 | W: 40 | 100 | 
            
                | Down 3: Foot Flurry (Final Hit, Air) | 40 | - | 6 | 55 | 50 | 140 |